關於 DFTC Digital Art Center
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- 最新消息 |
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On Site Training
課程相關
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- MAYA On Site Training
課程簡介 |
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學員專區
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- 學員作品集
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委訓單位 Sofa Studio 專區
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Advence Modeling
課程
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Day 1~2. Polygon Modeling |
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1.
Lesson01
Polygons
overview from essential to advance
- Polygons modeling concept;
- Polygon selection and creation;
- Combining, separating, and splitting;
- Editing polygons;
- Sculpting meshes;
- Coloring polygons;
2.
Lesson02
Polygon
model exercise
- Structure model exercise;
- Low polygon model exercise
- clean up data, reduce data, edge normal, soft
& hard;
- Manufacture model exercise;
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Day 3~4. Subdivision Surface Modeling & Deformers,
Artisan |
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1.
Lesson03 Subdivision
surfaces overview
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Subdivision modeling concept;
- Subdivision
surface conversion;
- Editing subdivision
surfaces;
- Mapping and
editing UVs;
- Sculpting surface
meshes;
- Subdivision
surfaces tips;
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Creating hand;
2. Lesson04
Deformers,
Artisan
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Deformers overview;
- Blend Shape
deformer;
- Lattice deformer;
- Cluster deformer;
- Nonlinear deformers;
- Sculpt deformer;
- Soft Modification
deformer;
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Wire deformer;
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Wrap deformer;
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Organic model exercise;
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Day 5~6. Mapping Uvs & NURBS Modeling |
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1.
Lesson05 Mapping
Uvs
- UV mapping overview;
- Mapping & Layout UVs;
- UV Layout Tools;
- Editing UVs;
- UV sets;
- Mapping uvs exercise;
2.
Lesson06 NURBS
Modeling
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NURBS overview(NURBS Components,Shape node,tessellation,Cuverture..etc.
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- Creating &
Editing NURBS curves;
- Creating NURBS
surfaces;
- Editing NURBS
surfaces;
- Trimming;
- Multi-Surface
Stitching;
- Sculpting NURBS
surface;
- Racing Car model
exercise;
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Day 7~8. Creating the character model |
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1.
Lesson07 Human
face features
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Building head, eyeballs, eye sockets, forehead, skull,
ears;
- Blendshape target
Models facial animation;
2. Lesson08 Creating
the character model
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Use Image Plane with concept design images;
- Creating head,
body, legs, arms, hands;
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