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On Site Training
課程相關
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- MAYA On Site Training
課程簡介 |
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學員專區
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- 學員作品集
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委訓單位 Sofa Studio 專區
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Maya Cloth, Hair
& Fur 課程
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Day 1~3. Cloth |
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1.
Lesson01
nCloth
overview
- What is nCloth?;
- What is Maya Nucleus
and Nucleus hierarchy;
- nCloth dynamics;
- nCloth workflow;
- Making a mesh
nCloth;
- nCloth collisions;
- Constraining nCloth;
- nCloth and external
dynamic forces;
- nCloth simulation
and caches;
2.
Lesson02
Creating
& Editing nCloth
- Create, remove
& editing nCloth;
- Paint nCloth property
maps;
- Create and edit
nCloth collisions, constraints;
- Create external
forces for nCloth;
- Create and edit
nCloth caches;
3. Lesson03
Caching
nCloth
- What is nCloth caching?;
- nCloth cache creation;
- nCloth cache threading;
- Work with nCloth cache clips;
- Cache nCloth;
4.
Lesson04
nCloth
nodes
- nClothShape;
- nucleus;
- nRigidShape;
- dynamicConstraintShape;
- nComponent;
- nClothShapeCache;
- cacheBlend;
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Day 4~6. Hair |
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1.
Lesson05 Introducing
Maya Hair
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Hair overview;
- workflow for Hair;
- What is hair follicles;
- What is start,
rest, and current position curves;
- What is hair styling;
2. Lesson06
Creating
hair
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Overview of creating hair;
- Start, Rest, and
Current Position curves;
- Passive hair curves;
- Dynamic curves;
- Creating other
models and effects with hair;
- Select hair, follicles,
curves, and CVs;
- Set hair curve
positions;
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Styling & Editing hair;
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Transplant hair;
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Simulating hair;
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Use hair caches;
3. Lesson07
Modifying
hair
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Styling hair and modifying the hair look and behavior;
- Change the look
of the hair;
- Paint hair follicles;
- Paint hair textures;
- Modify the hair
system;
- Modify hair follicles;
- Adjust the hair
length;
- Edit hair curves;
- Braid hair;
- Make hair collide;
- Set up & assign
hair constraints;
- Assign a Paint Effects
brush to Hair;
4. Lesson08 Rendering
Hair & Sample hairstyles
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Set up hair shading;
- Set up hair self-shadowing;
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Render scenes with hair;
- Create wavy, curly
hair;
- Create ponytails
and braids;
5. Lesson09 Dynamic
curve scenarios
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Dynamic spline IK chain illustrated using a butterfly
tail;
- Stiffness Scale
along curve and emit particles from curve example;
- Advanced tips for
working with Hair;
- Troubleshoot Hair;
- mental ray sampling
quality;
- mental ray Approximation
Editor;
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Day 7~8. Fur |
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1.
Lesson10 Introducing
Maya Fur
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Fur overview;
- Fur workflow overview;
- What is fur descriptions;
- Model UV vs Fur;
- Fur Presets;
2.
Lesson11 Creating
and modifying fur
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Preparing polygon, Nurbs and subdivision surface models
for fur;
- Create & delete
fur;
- Attach and detach
fur;
- Select the surfaces
a fur description is attached to;
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Select which UV set to use for Fur (polygons only);
- Fur feedback;
- Reverse fur normals;
- Offset the direction
fur grows;
- Style fur using
hair curves;
- Change fur attributes;
- Edit fur descriptions;
- Paint & map
fur attribute values;
- Update fur maps;
- Remove maps from
fur attributes;
- Make fur clump
together;
- Copy fur descriptions
into other scenes;
- Create body fur,
whiskers, and eyelashes;
- Part fur;
- Work on an animation
project;
- Animate fur attributes;
3. Lesson12 Adding
movement to fur
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Add movement attractor sets to fur;
- Create a hair
system to be used with fur;
- Attach and detach
hair systems to/from fur;
- Delete fur curve
attractor sets;
- Set the start
position of hair curves to the fur position;
- Change fur curve
attractor set attributes;
- Manually keyframe
fur movement;
- Make fur move
using dynamics;
4. Lesson13 Adding
fur shading effects & Rendering scenes with fur
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Adding fur shading effects;
- Set up Fur Render
Settings before rendering;
- Fur shading with
the mental ray for Maya renderer;
- Fur shading with
the Maya Software renderer;
- Create fur shading
and shadows using the mental ray for Maya renderer;
- Create fur shading
and shadows using the Maya Software renderer;
- Rendering scenes
with fur;
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